Sunday, August 28, 2011

(VoZ) : texturing



Two screencap's of the final textured pieces for the Character Creation area of VoZ.

These meshes were created by another team member. My task here was to lay out the UV's and texture using the design-approved 2D textures for the area.

(VoZ) : texturing



Two screencap's of the final textured pieces for the Character Creation area of VoZ.

These meshes were created by another team member. My task here was to lay out the UV's and texture using the design-approved 2D textures for the area.

(VoZ) : texturing



Two screencap's of the final textured pieces for the Character Creation area of VoZ.

These meshes were created by another team member. My task here was to lay out the UV's and texture using the design-approved 2D textures for the area.

Tuesday, August 16, 2011

(update) digital portfolio

My main portfolio site has been updated with some new renders in the Game Design Gallery.

The additions are from a 20-hour texturing project that I was involved with last year.

Ultimately, I'd like to build out the scene a bit more, but I present the results as they are to demonstrate my performance at the end of the challenge.