Thursday, January 24, 2013

UPDATE : Game Jam, BG

Well, it's been a busy week for EverFire!

Late Wednesday the Dash Blaster team submitted our entry into the Kill Screen Ouya game jam!
Check out the Facebook page to find out more about the game and our efforts over the last 10 days.

With the jam behind us, work is resuming on Battle Gnomes.

I've been filling in some of the assets for the first level as we move on to the second.

I've included some isolated renders of the new train cars and will follow up in a later posting with in-game Unity screen caps.

Thursday, January 17, 2013

UPDATE : LinkedIn profile, Battle Gnomes site, Ouya game jam

A lot of things in the mix lately!

The holidays were a bit of a chaotic time, but we were happy to have had a successful alpha demo of Battle Gnomes for an excited crowd at the end of December!
Video can be seen on the new BG site, here.

On the personal side, I've updated my LinkedIn profile, so please feel free to check that out as well.

Even with the mad crush of development for Battle Gnomes for the Ouya launch release, we're still finding time to participate in the Ouya game jame sponsored by Kill Screen.
Info about the project can be found here.