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Friday, February 24, 2012

Update :: Portfolio Site

Some small updates to my main portfolio site, 25HD.

An updated resume is available in the ABOUT section, along with a link to download the current version.

The NEWS section has been brought up to date with information about this blog and the exciting projects I've been involved with over at Forever Interactive's new mobile game division, FI Fire.

Please feel free to have a look over at 25HD and see some of the projects I've had the opportunity to work on over the last four years.

Friday, February 17, 2012

Cyber Solstice :: Jet Bike

Another completed asset, this one a vehicle for the first level's enemies.


Based on concepts developed for CS by Ryan Martinez.
Modeling and texturing by Neil Schnepf.

Wednesday, February 15, 2012

Cyber Solstice :: Energy Rifle

A more complex prop, this is the first of three energy rifles available to the opponents on the first level.


Based on concepts developed for CS by Ryan Martinez.
Modeling and texturing by Neil Schnepf.

Cyber Solstice :: Jet Pack

The first level of the game is coming along well and we're shooting to have a playable demo for GDC in March.

Here's another prop I've been working on (a jet pack for one of the player's opponents, the Men In Black)


Based on concepts developed for CS by Ryan Martinez.
Jet pack modeling and texturing by Neil Schnepf.

'Man In Black' modeling and texturing by David Anderson.