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Thursday, February 25, 2016

February update: First Prototypes for Black Hands arriving tomorrow!

Good news, everyone!

Finally! After all these months, we've finally gotten everything straightened out with the printers.
It's definitely been ... a learning experience. :)

Our great, fun little card game, Black Hands of Hathoway will be showing up at our doors tomorrow
morning!

We'll definitely be posting pics and maybe an unboxing video. Or two!

Wednesday, January 27, 2016

UPDATE: Black Hands

It seems like it's been forever, but we've finally received word from Panda that the prototypes of our card game, Black Hands, are ready to be manufactured.

Fingers crossed, we should have these guys in a week or so!

Really excited to see our first professional print run.

We're also hoping to put together an unboxing video, so we might have more to share soon!

Check us out on Twitter

Wednesday, September 16, 2015

September UPDATE 2

Two updates in one month?! Who would have thought?

But I'm  happy to report another milestone on Twitter for Table Flip Board Games! 200 followers!
It's not a lot, but it is for us, just a small collection of artists, designers and game enthusiasts.

Thanks again to everyone for all of your wonderful support!
Just a couple of months away now from our first release!

We should have our first prototypes from Panda in a couple of weeks. Really excited to see the new professional packaging and printing. We've come a long with in just a year's time.
Looking forward to some new game dev as well in the coming months.

On the personal front, I'm continuing to learn C# and Unity for the mobile version of Black Hands.
Glad that Fall's finally here too. It's been a seemingly endless Summer here in Seattle.

Tuesday, September 01, 2015

September UPDATE: new box art

We won't have the proofs back from Panda for a while yet, but here's a quick taste of my new box design for Black Hands!




Sunday, August 23, 2015

August Update

It's the summer (at least for another month!), so updates have slipped a little further back each month.

Discussions with Panda have taken far longer than initially expected. What we'd thought would be a simple issue regarding the size of the packaging has turned into a fairly extensive delay.
Hopefully, we'll be able to resolve this early next week in a Skype call.
Once we've nailed down the dimensions of the box (the initial quote was for a single-deck width box),
it should only take us a couple of days to to finalize the art since everything else has been prepped and uploaded to Panda.
So, keep your fingers crossed! We're in the home stretch.

Our Twitter audience has been steadily growing and we've almost reached 200 followers.
So, once we get Black Hands out there, we'll have a good group of interested and supportive people to get the word out too.

On the personal front, more C#. Having a great time even with only being able to sneak in just a few hours every day.

Hopefully, more info to report soon!

Thursday, July 16, 2015

July Update: Black Hands v2.0 and App

The artwork for the final rev of Black Hands before publishing is pretty much complete.
A few details about box size still need to hashed out with Panda, but adjusting the art will be trivial to accommodate.
We're slowly going through the rule book, adding back material that we had to lose in order to meet the restrictions of our Game Crafters prototype. We really hated not being able to include the Popp brothers' awesome illustrations in that version. But...they'll back with this one!

While this is all coming together, I've been mocking up a GUI for the mobile version of Black Hands.
I had a few minor concerns about translating this to an app, but I think we can still maintain the unique experience of the game.

Slowly growing our social media presence.
Next will be physically getting out there and demo-ing the game once we get the first proof copies.

A lot coming together!
More info to post soon.

Tuesday, June 09, 2015

Monthly Update :: Panda, Black Hands

Was a little sick there after the last update, so news here has been a bit sparse.


On the Table Flip side, we're getting further along with production on Black Hands!
After speaking with Panda rep's we've gotten a hold of the art templates and will be reformatting for the new designs.
 
Even with a quick return on our part, the finished products won't be back for many weeks, so it's starting to look like a late summer release for Black Hands.
I've been slowly building our following on Twitter  and we're looking to roll out some copies to reviewers once we get the first of the new prototypes. After that, more time spent demo-ing locally and hopefully some manner of  crowdfunding campaign.


On the personal side, I've been sharpening my skills, C#-ening in fact, as we contemplate an app version of Black Hands.
The weather here in Seattle has been a bit distracting! So much sun. But I've been managing to keep my nose to the computer!

Tonight, IGDA Seattle Indies monthly meet up!