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Monday, March 29, 2010

UPDATE: portfolio site

25-hour day, my main portfolio site, has been updated with all-new game-design galleries.

Monday, February 22, 2010

Forever Interactive : In the News, again

Clinton Keith who maintains a blog on Agile Game development has a post about Forever Interactive.

Thursday, February 18, 2010

Sunday, February 14, 2010

Game Design Demo Reel

Game Design Demo Reel from Neil Schnepf on Vimeo.

A brief showcase of three of my low-poly game assets.

Each were created for Forever Interactive, LLC.



Updates to my portfolio site will be following in the next week or two.

In the meantime, a gallery of detailed images of the models presented in the reel can be found here.

Friday, January 01, 2010

WIP : Forgotten Waterfall (variation 2)



Same underlying mesh, but a slightly different normal map; this one draws exclusively from the tiled texture instead of the sculpted mesh which was the basis of the previous one.

I personally like this one a bit better as it emphasizes the details inherent in the texture.

Wednesday, December 30, 2009

Friday, December 25, 2009

WIP : Forgotten Waterfall



Things have been a little slow with the holidays, but I did manage to make considerable progress on this environment set piece for VoZ.

About 9,000 tri's overall.